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.Comix Zone $1.00 bin,.99¢ sale/weekly specials or in store pickup comics do not come with free bags & boards. Also, sale/weekly special books are not guaranteed to be in our nm.

Comix Zone tells the story of Sketch Turner, a 'starving artist' comic book writer/rock musician trying to get by. As fun as such an occupation may sound, Sketch's life is about to get much more interesting. It seems that Sketch's most vile criminal creation, Mortus, has managed to leave his home in the fictional Newer York City and exchange places in the real world with Sketch himself. Now Sketch must fight for his life against his own creations, each illustrated by Mortus as Sketch moves from comic frame to comic frame.

Three Episodes of beat 'em up action are there for you as Sketch to battle through, each consisting of two levels. Moves like the serial high tornado kick, the uppercut, the floor sweep, the whirlwind jump kick, and more are at your disposal as you try to end Mortus' evil ways. Knives, grenades, bombs, superhero icons, and even your pet sewer rat, Roadkill, are there for extra help when you need them. And one thing's for sure: you'll need all the help you can get!

One of the most underrated platform conversions of all time and one of the least known SEGA games, Comix Zone is an innovative platform game that turns the typical side-scrolling format into a cool interactive comic book, where each scene is a panel. In contrast to mundane hero-saves-the-world plot of countless other platform games, the story in Comix Zone is unique, and fits in perfectly with the game's presentation. You are comic book artist Sketch Turner, who is sucked into his own comic book world and must fight numerous baddies to escape back to the real world.

While Comix Zone is in many ways a typical punch-everyone-in-sight-and-move-to-next-screen platform game, the innovative comic-book style presentation sets it above and beyond other games of this ilk. Word balloons appear when Sketch talks to someone, and once he knocks down an end-level 'boss,' he'll leap out of the page and back down into the next panel, or even shortcut to the panels below. This inside / outside dichotomy of a comic book is used to excellent results. For example, Sketch can rip loose chunks of the page itself (i.e. where he is in) to make deadly paper airplanes. He can also punch baddies *through* the ink boundaries of a panel. These effects greatly enhance the atmosphere, and each new level comes with surprising new effects.

Fans of the Commodore 64 classic Dan Dare (based on the British comic hero) will immediatley recognize Comix Zone as being a true spiritual descendant, and a great one at that. The only downsides I can think of are: a) the game is a tad too short, and b) it lacks any save feature of any kind-- a curious absence inherited from the console version that should have been fixed. Still, Comix Zone is well worth the time for fans of superheroes comics, and platform fans in general. Despite its shorter-than-average length, the game offers multiple paths (via different panels you can go to) so that the replay value is somewhat high. With innovative concepts, smooth controls, and vibrant graphics, Comix Zone is a must-have.

A 'nice' beat'em up game from sega.you know, the games in which you have a character and must blast out of existance everything that moves.in this case even something that does NOT move, but these are simply details ;-)

In this game, you are Sketch Turner, a comics autor.and well, one of your 'evil guys' suddenly comes out from the paper and throws you in.weird, ain't it? but hell, this is an action game after all, not one of those RPGs i like, so i guess the story isn't that important.anyway, the more you go on, the more you know of 'your' own world, the one you created.and it effectively has something of a grip on the player, but it is *difficult*, unless i'm totally uncapable of playing these kind of games.

Technically, the games is good, it has a 320*240 wich is 'decent' at least, and the animations for characters are really good, showing how much attention the game creators put into making this thingie.it's worth a try, it's not a masterpiece but..yes, it's definitely worth a try.

NOTE:to play the game, unzip the archive into C:comix, then run the install program..after that, do NOT delete this directory, as it acts as the game CD.

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How to run this game on modern Windows PC?

This game has been set up to work on modern Windows (10/8/7/Vista/XP 64/32-bit) computers without problems. Please choose Download - Easy Setup (2.10 MB).

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Comix Zone is an old Windows XP/98/95 science fiction action game, developed by Sega, designed by Peter Morawiec and published by Sega in 1995. It's available for download.
Screenshots taken by Abandonware DOS. Open Comix Zone screenshots in a new tab.
Genres:
superheroes, science fiction
single-player

Downloads for Comix Zone

Games that run on older versions of Windows can't run on recent systems. You will probably need a Virtual Machine to run the game.

Additional info

Input: keyboard

Puzzle 112 Turn on the lights, location: Museum Gates Answer = Connect the left light bulb to the battery The connection is just below the Red dotted line which is already connected to the battery. This is the Puzzle Index for Professor Layton and the Diabolical Box.It lists all puzzles that are in the game. You can also browse the puzzles by category. Other Puzzle lists: Professor Layton and the Curious Village. What is the answer to puzzles 111 and 112 in Professor Layton and the Diabolical Box? Puzzle 111 How Many turns, Location: Hotel Lobby. Answer = The Policemen took ( B 105) + ( C 113) Steps. Professor layton and the diabolical box puzzle 112 answers. 'No matter whether you hold contact points A and B, B and C, or A and C together, the light stays on.' This might make you think that the electricity has to run through all three of these.

Distributed on: cd-rom, download

Also published for: Sega Genesis, Game Boy Advance, Wii, Android, iOS

Abandonware DOS views: 2976

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